Super mario land 2 and super mario world sprites comparison portable#This is the second official Mario game to have a save feature, after Super Mario World, though this is the first Mario game released to a portable console to have a save feature.Ī screenshot from Super Mario Land 2: 6 Golden Coins. The game introduces one new power-up: a Carrot which turns Mario into a Rabbit and allows him to use the ears to descend at a slower rate and rapidly jump if the button is held down and also jump higher. Both the Super Mushroom and the Fire Flower also allow Mario to do a spin-jump like in Super Mario World. The Super Mushroom increases Mario's size, the Fire Flower gives him the ability to shoot fireballs, and the Starman makes Mario invincible to anything besides pits lava timing out and getting crunched. Super Mario Land 2 features three returning power-ups-the Super Mushroom, Fire Flower, and Starman. If the player loses all of Mario's lives, all of the 6 Coins are returned to the bosses and must be defeated again to retrieve the coins. Each zone has its own boss, which must be defeated to get one of the 6 Coins. Once the player clears or loses a life in these secret levels, he or she is returned to the level where the secret exit was found. Some of the levels can only be accessed by entering in secret exits found in regular levels. There are 32 levels in total, based in several different themed worlds, known as zones in the game. In addition, there is also a bell above the door which, if touched, activates a mini-game where the player can try to get either a power-up or extra lives. At the end of a level, there is a door that must be touched to clear a level. 3 and Super Mario World: The player is no longer restricted to moving right in a level, and any level (except for the introductory stage) can be replayed. While its predecessor was similar to the original Super Mario Bros., Super Mario Land 2 has more in common with Super Mario Bros. Whilst invincible, the 5th and each subsequent enemy killed will provide one life. The Star can also be found at other places in the game. After killing 100 enemies, a Star comes flying down which provides a short period of invunerability. To gain lives, instead, the player must find hearts. Unlike in the previous Mario games, Coins are not used to get lives instead, they are used to play games in a special area that awards lives and other power-ups. Other famous mechanics include Warp Pipes, which allow the player to enter hidden areas or find shortcuts, Coins, and ? Blocks, which hide Coins and items. The enemies include several returning enemies from the Mario series, such as the Goomba and the Koopa, and introduces several new enemies.Įnemies can usually be defeated by jumping on their head, but also may need to be defeated in different ways, such as a superball. The objective of Super Mario Land 2 is to reach the end of a level, defeating or avoiding enemies while doing so. To stop Wario, Mario must find the 6 Golden Coins throughout Mario Land to reclaim his castle. Super mario land 2 and super mario world sprites comparison manual#As the instruction manual states, he is an overgrown manchild who has been jealous of Mario since they were children. Wario's motive behind this sudden attack was to take control over Mario's castle to have a palace of his own. The inhabitants are now brainwashed into thinking that Wario is their master, and Mario is their enemy. While Mario was away in Sarasaland, Wario put an evil spell over Mario's world: Mario Land, renaming the area Wario Land. It was revealed Wario hired Tatanga to invade Sarasaland and kidnap Princess Daisy in order to distract Mario. Super Mario Land 2 takes place immediately after the original Super Mario Land. Super mario land 2 and super mario world sprites comparison series#Super Mario Land 2 introduced the character Wario, who would later become both a major character in the Mario series as well as a protagonist of his own series.Īt 4 megabits, it was one of the largest games on the Game Boy at the time of its release and 8 times larger than its predecessor's capacity. Like its predecessor Super Mario Land, Super Mario Land 2 was created by director Hiroji Kiyotake rather than series creator Shigeru Miyamoto. Translation: Super Mario Wonderland 2: Six Gold Coins) is a platforming video game developed and published by Nintendo for the Game Boy. Pronunciation: Chāojí Mǎlìōu Lèyuán 2: Liùgè Jīnbì Translation: Super Mario Land 2) ( CH Chinese: 超級瑪利歐樂園2 六個金幣 Meaning: Super Mario Land 2: Six Gold Coins) ( KO Korean: 슈퍼 마리오 랜드 2 Romaji: Sūpā Mario Rando 2: Muttsu no Kinka Super Mario Land 2: 6 Golden Coins ( JP Japanese: スーパーマリオランド2 6つの金貨
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